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  • Debugging

    Techniques for debugging game code using browser developer tools

    Jun 1, 2026

  • Testing

    Testing strategies for game functionality, integrations, and error handling

    Jun 1, 2026

  • CTE Expo 2026

    Extra credit event reflection

    May 21, 2026

  • CTE Expo Early Speaker

    Extra credit event reflection

    May 21, 2026

  • Control Structures

    Mastery of conditionals, loops, and program flow control

    May 18, 2026

  • Data Types

    Data types in the JavaScript language

    May 18, 2026

  • Documentation

    Writing clear documentation and comments to explain code

    May 18, 2026

  • Input/Output (I/O)

    Handling user input and program output

    May 18, 2026

  • Object-Oriented Programming (OOP)

    Using classes, methods, parameters, and basic inheritance with OOP

    May 18, 2026

  • Operators

    Computing through operators

    May 18, 2026

  • Adventure Game - Sample Level Documentation

    Example of how to document a level while building a team gamify project

    Apr 15, 2026

  • Collision Mechanics

    Learn how collision mechanics work and how to use it.

    Apr 15, 2026

  • Cs Pathway Cs Pathway Scenarios

    Apr 15, 2026

  • Cs Pathway Cs Pathway

    Apr 15, 2026

  • Adventure Game - Overview

    README starting documentation for the adventure game

    Apr 15, 2026

  • Adventure Game - Sample Level Documentation

    Example of how to document a level while building a team gamify project

    Apr 15, 2026

  • Adventure Game - Sample Level Documentation

    Example of how to document a level while building a team gamify project

    Apr 15, 2026

  • Local Storage

    Apr 15, 2026

  • OCS Game Engine Clicker Mechanics

    A code-first walkthrough of canvas click capture, object hit testing, and callback-driven score updates in the OCS Game Engine.

    Mar 29, 2026

  • Array Jokes

    JavaScript jokes using arrays, running in a Jupyter Notebook and on GitHub Pages.

    Feb 25, 2026

  • Variables

    HTML Domain and Variables lesson

    Feb 19, 2026

  • JavaScript Variables and HTML DOM Homework

    Perform variables and HTML DOM homework using this notebook.

    Feb 16, 2026

  • Classes and Methods

    Basics of Classes and Methods

    Jan 27, 2026

  • Strings

    Strings using Code Runner

    Jan 27, 2026

  • Booleans

    An intro to booleans using Code Runner

    Jan 20, 2026

  • Mathematical Expressions

    Jan 20, 2026

  • JSON and JavaScript Objects

    JSON Structures using Code Runner

    Jan 16, 2026

  • Nested Conditionals

    Nested Conditionals using Code Runner

    Jan 14, 2026

  • Iterations

    An intro to iterations using Code Runner

    Jan 13, 2026

  • Data Abstraction!

    How Data Abstraction is used in Programming

    Jan 9, 2026

  • Arrays

    Learn about arrays in JavaScript, including how to create, access, and manipulate them.

    Jan 7, 2026

  • Code Runner - Examples

    Build a lesson using multiple code runners on a page. This modular approach allows you to create interactive lessons, more code -- less words.

    Jan 3, 2026

  • Code Runner - Examples

    Build a lesson using multiple code runners on a page. This modular approach allows you to create interactive lessons, more code -- less words.

    Jan 3, 2026

  • Code Runner - Examples

    Build a lesson using multiple code runners on a page. This modular approach allows you to create interactive lessons, more code -- less words.

    Jan 3, 2026

  • Code Runner - Examples

    Build a lesson using multiple code runners on a page. This modular approach allows you to create interactive lessons, more code -- less words.

    Jan 3, 2026

  • Game Runner Examples

    Learn game development using the GameEngine framework in a contained educational environment. Build game levels, add characters, and create interactive experiences with live code editing and debugging controls.

    Jan 3, 2026

  • UI Runner

    An introduction showing how to create JavaScript games. Game Builder will start the design process. lessons using the UI Runner help understatn the parts of for game development, canvas graphics, DOM manipulation, and interactive visualizations.

    Jan 3, 2026

  • Game Runner - GameEngine Examples

    Build interactive game lessons using the GameEngine framework in Jupyter Notebooks. This allows you to create game code in IPYNB cells for development, then automatically convert them to interactive game runners on the web.

    Jan 3, 2026

  • Code Runner - JavaScript

    Build a lesson using javascript. This allows you to create in Jupyter Notebook code cell for development, plus interact elements with the lesson on the Web

    Dec 27, 2025

  • JSON

    JavaScript Object Notion (JSON) lesson defines key-value pair objects.

    Dec 27, 2025

  • Network Stack | HTTP and TCP/IP

    Frontend and/network/stack Backend application applied to networking layers

    Feb 5, 2025